![]() UMD it before fights (30 min duration at CL 3), take Martial Study(Diamond Nightmare Blade), and make that the maneuver you. Moment of Perfect Mind covers your weak Will save after you've used it, Steadfast Determination lets you use CON instead of WIS for it, and you don't fail Fort saves on a 1. Swooping Dragon Strike can require exorbitant jump DCs, but Swooping Dragon Stance helps with that, and it forces a very high-DC save vs. White Raven Hammer auto-stuns on hitting. Unarmed Strike and Snap Kick (move other feats down so you can fit Snap Kick in). Maneuvers Readied: White Raven Hammer, Swooping Dragon Strike, White Raven Tactics, Iron Heart Surge, Moment of Perfect Mind, Lightning Recovery, Diamond Nightmare Blade Buy a Jump-boosting item.ġ5: Martial Study(Diamond Nightmare Blade)ġ: Moment of Perfect Mind, Wolf Fang Strike, Leading the Attack | Punishing StanceĤ: swap Leading the Attack out for Battle Leader's Charge | Leading the Charge stanceĦ: swap Battle Leader's Charge out for White Raven Tacticsġ0: swap Death From Above out for Lightning Recovery (IH 4) | Swooping Dragon Stanceġ2: swap Wolf Fang Strike out for Leading the Charge Skills: max out Concentration, Jump, Tumble, Diplomacy (why not), and. The Crusader actually IS mechanically superior. You have base saves of +7/+11/+8 add your high DEX and WIS, a +5 for a cloak of resistance, +2 for Defensive Stance, and cover your Fortitude save with Mind Over Body, and you're good to go. If they move away, use Mirrored Pursuit to follow, and unleash a full attack, Rabid Bear Strike, or Greater Insightful Strike next round. well, you have light armor, WIS to AC, and concealment from Child of Shadow. You open combat with a 10-attack charge, each attack getting + WIS to damage on top of the normal high DEX + some STR. Open combat with Pouncing Charge + Raging Mongoose. You'll need to use daggers (since they're both a Shadow Hand and Tiger Claw weapon). If you happen to have some STR, taking Bloodclaw Master 1 and 2 lets you get full STR to offhand damage and negates the -2/-2 penalty for TWFing. Thanks to Shadow Blade you use DEX for damage on top of STR. Maneuvers readied: Raging Mongoose, Inferno Blade, Pouncing Charge, Dancing Mongoose, Moment of Perfect Mind, Rabid Bear Strike, Mirrored Pursuit, Greater Insightful Strike, Quicksilver Motion, Shadow Blink. You should be in either Child of Shadow or Assassin's Stance most of the time. Sws 12: Quicksilver Motion, swap Shadow Jaunt for Shadow Blink ![]() Sws 10: Rabid Bear Strike, swap Soaring Raptor Strike for Mirrored Pursuit Sws 9: Greater Insightful Strike | Step of the Dancing Moth OR Hearing the Hair as your stance ![]() Sws 8: Dancing Mongoose, swap Fountain of Blood for Pouncing Charge Sws 6: Mind Over Body, swap Rabid Wolf Strike for Soaring Raptor Strikeīloodclaw Master 1: Fountain of Blood or something Sws 5: Insightful Strike | Assassin's Stance for your stance Sws 4: Shadow Jaunt, swap Mighty Throw for Baffling Defense Sws 2: Mighty Throw | Flame's Blessing stance Sws 1: Burning Blade, Wolf Fang Strike, Sudden Leap, Moment of Perfect Mind, Counter Charge | Child of Shadow stance Max Concentration, Jump, Tumble, Hide, Move Silently, Listen, Sense Motive.įor your Discipline Focuses, take Weapon Focus for Shadow Hand, Insightful Strike for Tiger Claw, Defensive Stance for Shadow Hand, and the second Insightful Strike for Diamond Mind. If you can get a Flaw, take Shaky or something, and get Extra Readied Maneuver. Swordsage 7/Bloodclaw Master 2/Swordsage +6:
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